All the latest updates, podcasts, tools, and online guides to help facilitate your computer science classroom experience, in-person or online.
In this interview with Gail Lovely, Jard O'Leary discusses navigating appropriate behavior with digital technologies, some considerations for early and pre readers, how to respond to concerns about screen time, metaphors of education as playpens and playgrounds, learning CS/coding through literacy, and much more.
In this episode, Jared O'Leary unpacks Sotamaa's (2010) publication titled “When the game is not enough: Motivations and practices among computer game modding culture,” which is a case study that explores the attitudes, motivations, and practices of 29 people who create mods for the game Operation Flashpoint.
In this episode, Jared O'Leary unpacks Scacchi’s (2010) publication titled “Computer game mods, modders, modding, and the mod scene,” which examines modding practices within the mod scene, and discusses the social and corporate pressures that influence this culture.
In addition to the integration suggestions in our lesson plans and our discussion forum, our Scratch account has several studios that demonstrate the potential for integrating projects with Scratch.
Use this document to quickly access all of our ScratchJr and Scratch lesson plans and coder resources.
This spreadsheet is a curated list of more than 100 unplugged lesson plans and resources for elementary coders.
Our Moodle Lesson Ideas and Resources is curated by fellow teachers and instructional coaches we've worked with.
Join in on the conversation with colleagues and peers about all things computer science!
We’ve compiled some resources to help districts, teachers, and families cope with the rise of school closures around the nation.