All the latest updates, podcasts, tools, and online guides to help facilitate your computer science classroom experience, in-person or online.
In this episode I unpack Werner, Denner, Campe, and Torres’ (2020) article titled “Computational sophistication of games programmed by children: A model for its measurement,” which unpacks how the authors updated the game computational sophistical (GCS) model to account for computational learning evident within 39 games development by pairs of middle school children.
In this interview with Jackie Corricelli, we discuss advice for novice and veteran CS educators, the potential for collaboration between industry and educators, designing for more inclusive CS education, volunteering for CS education organizations, and much more.
In this interview with Andreas Stefik, we discuss the importance of using evidence-based programming languages, problems with the lack of replication in CS education scholarship and academia in general, the importance of designing for accessibility and disabilities, lessons learned designing Quorum (an accessible programming language and platform), and much more.
In addition to the integration suggestions in our lesson plans and our discussion forum, our Scratch account has several studios that demonstrate the potential for integrating projects with Scratch.
Use this document to quickly access all of our ScratchJr and Scratch lesson plans and coder resources.
This spreadsheet is a curated list of more than 100 unplugged lesson plans and resources for elementary coders.
Our Moodle Lesson Ideas and Resources is curated by fellow teachers and instructional coaches we've worked with.
Join in on the conversation with colleagues and peers about all things computer science!
We’ve compiled some resources to help districts, teachers, and families cope with the rise of school closures around the nation.