When the Game is Not Enough: Motivations and Practices Among Computer Game Modding Culture
December 16 2019 · By Jared O'Leary
In this episode, Jared O'Leary unpacks Sotamaa's (2010) publication titled “When the game is not enough: Motivations and practices among computer game modding culture,” which is a case study that explores the attitudes, motivations, and practices of 29 people who create mods for the game Operation Flashpoint.
Show Notes: jaredoleary.com/csk8feed/10
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