In this interview with Sarah Judd, Jared O'Leary disscusses what Sarah learned both in the classroom and as a CS curriculum writer, the curriculum Sarah continues to develop for AI4ALL, advice and philosophies that can guide facilitating a class and designing curriculum, some of our concerns with discourse on gender in CS, my recommended approach to sustainable professional development, and much more.
In this episode, Jared O'Leary unpacks Allsup and Baxter’s (2004) publication titled “Talking about music: Better questions? Better discussions!” which is a short article that discusses open, guided, and closed questions, as well as a framework for encouraging critical thinking through questions. Although this article is published in a music education journal, I discuss potential implications for computer science educators.
In this interview with Gail Lovely, Jard O'Leary discusses navigating appropriate behavior with digital technologies, some considerations for early and pre readers, how to respond to concerns about screen time, metaphors of education as playpens and playgrounds, learning CS/coding through literacy, and much more.
In this episode, Jared O'Leary unpacks Sotamaa's (2010) publication titled “When the game is not enough: Motivations and practices among computer game modding culture,” which is a case study that explores the attitudes, motivations, and practices of 29 people who create mods for the game Operation Flashpoint.
In this interview with Jon Stapleton, we discuss metaphors for education and facilitating, the importance of community and navigating inappropriate content online, how programming languages and platforms influence learning, theories and philosophies that inform Jon’s practice, critical code studies, and much more.